package com.xdjd.mobile.business.entity.vo;

import com.gitee.easyopen.doc.DataType;
import com.gitee.easyopen.doc.annotation.ApiDocField;

public class LockListVO {

    @ApiDocField(description = "打卡编号", dataType = DataType.STRING)
    private String clockNo ;
    @ApiDocField(description = "昵称", dataType = DataType.STRING)
    private String nickName ;
    @ApiDocField(description = "昵称", dataType = DataType.STRING)
    private String image ;
    @ApiDocField(description = "当前天数", dataType = DataType.INT)
    private Integer curDay ;
    @ApiDocField(description = "总天数", dataType = DataType.STRING)
    private Integer  totalDay;
    @ApiDocField(description = "当前步数", dataType = DataType.INT)
    private Integer  curStep ;
    @ApiDocField(description = "每天步数", dataType = DataType.INT)
    private Integer totalStep ;
    @ApiDocField(description = "激励金", dataType = DataType.INT)
    private Long bonusPool ;


    public String getClockNo() {
        return clockNo;
    }

    public void setClockNo(String clockNo) {
        this.clockNo = clockNo;
    }

    public String getNickName() {
        return nickName;
    }

    public void setNickName(String nickName) {
        this.nickName = nickName;
    }

    public String getImage() {
        return image;
    }

    public void setImage(String image) {
        this.image = image;
    }

    public Integer getCurDay() {
        return curDay;
    }

    public void setCurDay(Integer curDay) {
        this.curDay = curDay;
    }

    public Integer getTotalDay() {
        return totalDay;
    }

    public void setTotalDay(Integer totalDay) {
        this.totalDay = totalDay;
    }

    public Integer getCurStep() {
        return curStep;
    }

    public void setCurStep(Integer curStep) {
        this.curStep = curStep;
    }

    public Integer getTotalStep() {
        return totalStep;
    }

    public void setTotalStep(Integer totalStep) {
        this.totalStep = totalStep;
    }

    public Long getBonusPool() {
        return bonusPool;
    }

    public void setBonusPool(Long bonusPool) {
        this.bonusPool = bonusPool;
    }
}
